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Searched refs:InstrumentationKey (Results 1 – 4 of 4) sorted by relevance

/frameworks/opt/gamesdk/src/tuningfork/
Dtuningfork_internal.h40 typedef uint16_t InstrumentationKey; typedef
138 void FrameTick(InstrumentationKey id);
141 void FrameDeltaTimeNanos(InstrumentationKey id, Duration dt);
144 TraceHandle StartTrace(InstrumentationKey key);
Dtuningfork.cpp152 void FrameTick(InstrumentationKey id);
154 void FrameDeltaTimeNanos(InstrumentationKey id, Duration dt);
157 TraceHandle StartTrace(InstrumentationKey key);
178 uint64_t MakeCompoundId(InstrumentationKey k, AnnotationId a) { in MakeCompoundId()
257 void FrameTick(InstrumentationKey id) { in FrameTick()
265 void FrameDeltaTimeNanos(InstrumentationKey id, Duration dt) { in FrameDeltaTimeNanos()
271 TraceHandle StartTrace(InstrumentationKey key) { in StartTrace()
346 TraceHandle TuningForkImpl::StartTrace(InstrumentationKey key) { in StartTrace()
361 void TuningForkImpl::FrameTick(InstrumentationKey key) { in FrameTick()
372 void TuningForkImpl::FrameDeltaTimeNanos(InstrumentationKey key, Duration dt) { in FrameDeltaTimeNanos()
Dprong.h35 InstrumentationKey instrumentation_key_;
40 Prong(InstrumentationKey instrumentation_key = 0,
Dprong.cpp33 InstrumentationKey ikey = 0; in ProngCache()