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Searched refs:OptionalInt64 (Results 1 – 1 of 1) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Conformance/
DConformance.cs933 public long OptionalInt64 { property in Conformance.TestAllTypes
2107 if (OptionalInt64 != other.OptionalInt64) return false; in Equals()
2222 if (OptionalInt64 != 0L) hash ^= OptionalInt64.GetHashCode(); in GetHashCode()
2344 if (OptionalInt64 != 0L) { in WriteTo()
2346 output.WriteInt64(OptionalInt64); in WriteTo()
2606 if (OptionalInt64 != 0L) { in CalculateSize()
2607 size += 1 + pb::CodedOutputStream.ComputeInt64Size(OptionalInt64); in CalculateSize()
2828 if (other.OptionalInt64 != 0L) { in MergeFrom()
2829 OptionalInt64 = other.OptionalInt64; in MergeFrom()
3102 OptionalInt64 = input.ReadInt64(); in MergeFrom()