Searched refs:RESTED (Results 1 – 1 of 1) sorted by relevance
63 CircleState.RESTED, CircleState.BUMPING, CircleState.BUMPED, CircleState.EXITING})69 int RESTED = 4; field163 markState(holdRest, CircleState.RESTED); in animateOpen()171 case CircleState.RESTED: in animateOpen()201 markState(holdRest, CircleState.RESTED); in animateOpen()284 case CircleState.RESTED: in hideCircle()