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/frameworks/rs/tests/lldb/
DREADME.txt28 Running the test suite:
219 Running test_allocation_dump_2_cpp.py: PASS
220 Running test_breakpoint_fileline_multiple_rs_files_cpp.py: PASS
221 Running test_read_local_cpp.py: PASS
222 Running test_breakpoint_kernel_multiple_rs_files_cpp.py: PASS
223 Running test_multiple_rs_files_cpp.py: PASS
224 Running test_breakpoint_kernel_all_multiple_rs_files_cpp.py: PASS
225 Running test_dwarf_lang_cpp.py: PASS
226 Running test_write_global_element_cpp.py: PASS
227 Running test_allocation_list_cpp.py: PASS
[all …]
/frameworks/ml/nn/tools/systrace_parser/
Drun_tests.sh5 echo Running python unittests
7 echo Running large tests
/frameworks/base/libs/hwui/
DAnimator.cpp89 mStagingPlayState = PlayState::Running; in start()
121 mPlayTime = (mPlayState == PlayState::Running || mPlayState == PlayState::Reversing) in resolveStagingRequest()
124 mPlayState = PlayState::Running; in resolveStagingRequest()
128 mPlayTime = (mPlayState == PlayState::Running || mPlayState == PlayState::Reversing) in resolveStagingRequest()
185 } else if (mStagingPlayState == PlayState::Running || in pushStaging()
238 if (mPlayState < PlayState::Running) { in animate()
278 if ((mPlayState == PlayState::Running || mPlayState == PlayState::Reversing) && mDuration > 0) { in updatePlayTime()
345 if (mStagingPlayState == PlayState::Running) { in onStagingPlayStateChanged()
DAnimator.h88 return mPlayState == PlayState::Running || mPlayState == PlayState::Reversing; in isRunning()
121 Running, enumerator
/frameworks/native/cmds/surfacereplayer/replayer/
DEvent.cpp26 changeState(Event::EventState::Running); in readyToExecute()
32 waitUntil(Event::EventState::Running); in complete()
DEvent.h35 Running // Finishing execution of rest of work enumerator
DREADME.md42 inside the android shell. This will replay the full trace and then exit. Running this command
233 - **Running** - The worker is running again and finishing the rest of its work.
237 main thread will **Signal** it to complete. The worker thread changes itself to the **Running**
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/
Dbuildall.sh11 echo Running tests.
/frameworks/base/tests/RollbackTest/
DREADME.txt17 Running the tests
/frameworks/base/tests/SystemMemoryTest/
DREADME.txt11 Running the test
/frameworks/base/tools/aapt2/
Ddevelopment.md10 ## Running tests
/frameworks/native/cmds/flatland/
DREADME.txt14 benchmark. Running 'adb shell stop' after turning off the display is probably
22 memory bus clocks. Running flatland with dynamic clocking essentially
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/cmake/
Dprotobuf-module.cmake.in48 COMMENT "Running C++ protocol buffer compiler on ${FIL}"
97 COMMENT "Running Python protocol buffer compiler on ${FIL}"
DREADME.md174 Running main() from gmock_main.cc
175 [==========] Running 1546 tests from 165 test cases.
185 Running main() from gmock_main.cc
187 [==========] Running 3 tests from 1 test case.
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/benchmarks/
Dreadme.txt14 Running a benchmark (Java)
/frameworks/compile/slang/lit-tests/
DREADME29 Running
/frameworks/base/data/fonts/
DAndroid.mk122 @echo Running fontchain lint
/frameworks/base/lowpan/tests/
DREADME.md7 ## Running Tests
/frameworks/base/wifi/tests/
DREADME.md7 ## Running Tests
/frameworks/opt/net/wifi/tests/wifitests/
DREADME.md7 ## Running Tests
/frameworks/compile/libbcc/tests/debuginfo/
DREADME50 Running
/frameworks/base/core/proto/android/os/
Dps.proto61 // Running or runnable (on run queue).
/frameworks/opt/gamesdk/src/protobuf/
Dprotobuf.cmake82 COMMENT "Running C++ protocol buffer compiler on ${FIL}"
/frameworks/base/services/core/java/com/android/server/am/
DEventLogTags.logtags96 # Running pre boot receiver
/frameworks/base/tests/FlickerTests/
DREADME.md98 ## Running Tests

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