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Searched refs:StatusOr (Results 1 – 12 of 12) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/stubs/
Dstatusor_test.cc71 TEST(StatusOr, TestDefaultCtor) { in TEST() argument
72 StatusOr<int> thing; in TEST()
77 TEST(StatusOr, TestStatusCtor) { in TEST() argument
78 StatusOr<int> thing(Status::CANCELLED); in TEST()
83 TEST(StatusOr, TestValueCtor) { in TEST() argument
85 StatusOr<int> thing(kI); in TEST()
90 TEST(StatusOr, TestCopyCtorStatusOk) { in TEST() argument
92 StatusOr<int> original(kI); in TEST()
93 StatusOr<int> copy(original); in TEST()
98 TEST(StatusOr, TestCopyCtorStatusNotOk) { in TEST() argument
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Dstatusor.h97 class StatusOr {
98 template<typename U> friend class StatusOr; variable
102 StatusOr();
114 StatusOr(const Status& status); // NOLINT
127 StatusOr(const T& value); // NOLINT
130 StatusOr(const StatusOr& other);
134 StatusOr(const StatusOr<U>& other);
137 StatusOr& operator=(const StatusOr& other);
141 StatusOr& operator=(const StatusOr<U>& other);
189 inline StatusOr<T>::StatusOr()
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Dstatus_macros.h61 Status DoAssignOrReturn(T& lhs, StatusOr<T> result) { in DoAssignOrReturn()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/internal/
Ddatapiece.h118 util::StatusOr<int32> ToInt32() const;
121 util::StatusOr<uint32> ToUint32() const;
124 util::StatusOr<int64> ToInt64() const;
127 util::StatusOr<uint64> ToUint64() const;
130 util::StatusOr<double> ToDouble() const;
133 util::StatusOr<float> ToFloat() const;
136 util::StatusOr<bool> ToBool() const;
139 util::StatusOr<string> ToString() const;
145 util::StatusOr<string> ToBytes() const;
153 util::StatusOr<int> ToEnum(const google::protobuf::Enum* enum_type) const;
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Ddatapiece.cc53 using util::StatusOr;
62 StatusOr<To> ValidateNumberConversion(To after, From before) { in ValidateNumberConversion()
79 StatusOr<To> NumberConvertAndCheck(From before) { in NumberConvertAndCheck()
89 StatusOr<To> FloatingPointToIntConvertAndCheck(From before) { in FloatingPointToIntConvertAndCheck()
98 StatusOr<To> FloatingPointConvertAndCheck(From before) { in FloatingPointConvertAndCheck()
115 StatusOr<int32> DataPiece::ToInt32() const { in ToInt32()
127 StatusOr<uint32> DataPiece::ToUint32() const { in ToUint32()
139 StatusOr<int64> DataPiece::ToInt64() const { in ToInt64()
151 StatusOr<uint64> DataPiece::ToUint64() const { in ToUint64()
163 StatusOr<double> DataPiece::ToDouble() const { in ToDouble()
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Dproto_writer.cc57 using util::StatusOr;
117 StatusOr<int32> i32 = data.ToInt32(); in WriteInt32()
127 StatusOr<int32> i32 = data.ToInt32(); in WriteSFixed32()
137 StatusOr<int32> i32 = data.ToInt32(); in WriteSInt32()
147 StatusOr<uint32> u32 = data.ToUint32(); in WriteFixed32()
157 StatusOr<uint32> u32 = data.ToUint32(); in WriteUInt32()
167 StatusOr<int64> i64 = data.ToInt64(); in WriteInt64()
177 StatusOr<int64> i64 = data.ToInt64(); in WriteSFixed64()
187 StatusOr<int64> i64 = data.ToInt64(); in WriteSInt64()
197 StatusOr<uint64> u64 = data.ToUint64(); in WriteFixed64()
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Dtype_info.cc61 virtual util::StatusOr<const google::protobuf::Type*> ResolveTypeUrl( in ResolveTypeUrl()
122 typedef util::StatusOr<const google::protobuf::Type*> StatusOrType;
123 typedef util::StatusOr<const google::protobuf::Enum*> StatusOrEnum;
Ddefault_value_objectwriter.cc43 using util::StatusOr;
51 T ConvertTo(StringPiece value, StatusOr<T> (DataPiece::*converter_fn)() const, in ConvertTo()
54 StatusOr<T> result = (DataPiece(value, true).*converter_fn)(); in ConvertTo()
272 util::StatusOr<const google::protobuf::Type*> sub_type = in GetMapValueType()
336 util::StatusOr<const google::protobuf::Type*> found_result = in PopulateChildren()
557 util::StatusOr<string> data_string = data.ToString(); in RenderDataPiece()
563 util::StatusOr<const google::protobuf::Type*> found_type = in RenderDataPiece()
Dtype_info.h57 virtual util::StatusOr<const google::protobuf::Type*> ResolveTypeUrl(
Dprotostream_objectsource.h151 util::StatusOr<uint32> RenderList(const google::protobuf::Field* field,
157 util::StatusOr<uint32> RenderMap(const google::protobuf::Field* field,
Dprotostream_objectwriter.cc56 using util::StatusOr;
317 StatusOr<string> s = value.ToString(); in StartAny()
326 StatusOr<const google::protobuf::Type*> resolved_type = in StartAny()
816 StatusOr<int64> int_value = data.ToInt64(); in RenderStructValue()
831 StatusOr<uint64> int_value = data.ToUint64(); in RenderStructValue()
Dprotostream_objectsource.cc57 using util::StatusOr;
70 using util::StatusOr;
90 StatusOr<string> MapKeyDefaultValueAsString( in MapKeyDefaultValueAsString()
236 StatusOr<uint32> ProtoStreamObjectSource::RenderList( in RenderList()
258 StatusOr<uint32> ProtoStreamObjectSource::RenderMap( in RenderMap()
619 util::StatusOr<const google::protobuf::Type*> resolved_type = in RenderAny()