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Searched refs:TouchState (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/services/surfaceflinger/Scheduler/
DScheduler.h192 enum class TouchState { INACTIVE, ACTIVE }; enum
221 void touchChangeRefreshRate(TouchState touchState);
287 TouchState mCurrentTouchState GUARDED_BY(mFeatureStateLock) = TouchState::INACTIVE;
DScheduler.cpp429 touchChangeRefreshRate(TouchState::ACTIVE); in resetTouchTimerCallback()
435 touchChangeRefreshRate(TouchState::INACTIVE); in expiredTouchTimerCallback()
470 void Scheduler::touchChangeRefreshRate(TouchState touchState) { in touchChangeRefreshRate()
499 if (mCurrentTouchState == TouchState::ACTIVE) { in calculateRefreshRateType()
/frameworks/native/include/input/
DInputTransport.h436 struct TouchState { struct
483 Vector<TouchState> mTouchStates; argument
509 static void rewriteMessage(TouchState& state, InputMessage& msg);
/frameworks/native/libs/input/
DInputTransport.cpp793 TouchState& touchState = mTouchStates.editItemAt(index); in updateTouchState()
802 TouchState& touchState = mTouchStates.editItemAt(index); in updateTouchState()
812 TouchState& touchState = mTouchStates.editItemAt(index); in updateTouchState()
822 TouchState& touchState = mTouchStates.editItemAt(index); in updateTouchState()
832 TouchState& touchState = mTouchStates.editItemAt(index); in updateTouchState()
842 TouchState& touchState = mTouchStates.editItemAt(index); in updateTouchState()
862 void InputConsumer::rewriteMessage(TouchState& state, InputMessage& msg) { in rewriteMessage()
901 TouchState& touchState = mTouchStates.editItemAt(index); in resampleTouchState()
1106 const TouchState& touchState = mTouchStates.itemAt(i); in findTouchState()
/frameworks/native/services/inputflinger/
DInputDispatcher.h1074 struct TouchState { struct
1089 TouchState(); argument
1090 ~TouchState();
1092 void copyFrom(const TouchState& other);
1105 KeyedVector<int32_t, TouchState> mTouchStatesByDisplay GUARDED_BY(mLock);
1106 TouchState mTempTouchState GUARDED_BY(mLock);
DInputDispatcher.cpp960 const TouchState& state = mTouchStatesByDisplay.valueAt(stateIndex); in dispatchMotionLocked()
1115 TouchState& state = mTouchStatesByDisplay.editValueAt(d); in removeWindowByTokenLocked()
1281 const TouchState* oldState = nullptr; in findTouchedWindowTargetsLocked()
3276 TouchState& state = mTouchStatesByDisplay.editValueAt(stateIndex); in setInputWindows()
3499 TouchState& state = mTouchStatesByDisplay.editValueAt(d); in transferTouchFocus()
3619 const TouchState& state = mTouchStatesByDisplay.valueAt(i); in dumpDispatchStateLocked()
3979 TouchState& state = mTouchStatesByDisplay.editValueAt(stateIndex); in pilferPointers()
5093 InputDispatcher::TouchState::TouchState() : in TouchState() function in android::InputDispatcher::TouchState
5097 InputDispatcher::TouchState::~TouchState() { in ~TouchState()
5100 void InputDispatcher::TouchState::reset() { in reset()
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