Searched refs:USE_AUDIOFLINGER_MUTING_FOR_OP (Results 1 – 1 of 1) sorted by relevance
55 private static final boolean USE_AUDIOFLINGER_MUTING_FOR_OP = true; field in PlayerBase111 if (!USE_AUDIOFLINGER_MUTING_FOR_OP) { in baseRegisterPlayer()291 if (USE_AUDIOFLINGER_MUTING_FOR_OP) { in updateAppOpsPlayAudio_sync()343 if (USE_AUDIOFLINGER_MUTING_FOR_OP) { in isRestricted_sync()