Searched refs:_sourceRemaining (Results 1 – 2 of 2) sorted by relevance
12 jint _sourceRemaining; in android_glGetShaderSource__II_3II_3BI() local40 _sourceRemaining = _env->GetArrayLength(source_ref) - sourceOffset; in android_glGetShaderSource__II_3II_3BI()
3372 jint _sourceRemaining; in android_glGetShaderSource__II_3II_3BI() local3400 _sourceRemaining = _env->GetArrayLength(source_ref) - sourceOffset; in android_glGetShaderSource__II_3II_3BI()