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/frameworks/native/opengl/libagl/
Dprimitives.cpp854 uint32_t all_cc = (v0->flags | v1->flags | v2->flags) & vertex_t::CLIP_ALL; in clip_triangle() local
889 if (ggl_unlikely(all_cc & vertex_t::USER_CLIP_ALL)) in clip_triangle()
892 uint32_t cc = (all_cc & vertex_t::USER_CLIP_ALL) >> 8; in clip_triangle()
955 if (all_cc & vertex_t::FRUSTUM_CLIP_ALL) in clip_triangle()
958 uint32_t cc = all_cc & vertex_t::FRUSTUM_CLIP_ALL; in clip_triangle()
1036 const uint32_t all_cc = (s->flags | p->flags) & vertex_t::CLIP_ALL; in clip_line() local
1038 if (ggl_unlikely(all_cc & vertex_t::USER_CLIP_ALL)) in clip_line()
1041 uint32_t cc = (all_cc & vertex_t::USER_CLIP_ALL) >> 8; in clip_line()
1074 if (all_cc & vertex_t::FRUSTUM_CLIP_ALL) in clip_line()
1077 uint32_t cc = all_cc & vertex_t::FRUSTUM_CLIP_ALL; in clip_line()