Searched refs:allocateDrawable (Results 1 – 3 of 3) sorted by relevance
/frameworks/base/libs/hwui/pipeline/skia/ |
D | SkiaRecordingCanvas.cpp | 73 drawDrawable(mDisplayList->allocateDrawable<AnimatedRoundRect>(left, top, right, bottom, rx, ry, in drawRoundRect() 81 drawDrawable(mDisplayList->allocateDrawable<AnimatedCircle>(x, y, radius, paint)); in drawCircle() 93 mDisplayList->allocateDrawable<EndReorderBarrierDrawable>(mCurrentBarrier); in insertReorderBarrier() 99 mDisplayList->allocateDrawable<StartReorderBarrierDrawable>(mDisplayList.get()); in insertReorderBarrier() 132 functorDrawable = mDisplayList->allocateDrawable<VkInteropFunctorDrawable>( in callDrawGLFunction() 136 mDisplayList->allocateDrawable<GLFunctorDrawable>(functor, listener, asSkCanvas()); in callDrawGLFunction() 145 functorDrawable = mDisplayList->allocateDrawable<VkFunctorDrawable>(functor, asSkCanvas()); in drawWebViewFunctor() 147 functorDrawable = mDisplayList->allocateDrawable<GLFunctorDrawable>(functor, asSkCanvas()); in drawWebViewFunctor()
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D | SkiaDisplayList.h | 72 T* allocateDrawable(Params&&... params) { in allocateDrawable() function
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/frameworks/base/libs/hwui/tests/unit/ |
D | SkiaDisplayListTests.cpp | 108 skiaDL.allocateDrawable<GLFunctorDrawable>(functor2, &dummyCanvas)); in TEST()
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