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Searched refs:allocateDrawable (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/pipeline/skia/
DSkiaRecordingCanvas.cpp73 drawDrawable(mDisplayList->allocateDrawable<AnimatedRoundRect>(left, top, right, bottom, rx, ry, in drawRoundRect()
81 drawDrawable(mDisplayList->allocateDrawable<AnimatedCircle>(x, y, radius, paint)); in drawCircle()
93 mDisplayList->allocateDrawable<EndReorderBarrierDrawable>(mCurrentBarrier); in insertReorderBarrier()
99 mDisplayList->allocateDrawable<StartReorderBarrierDrawable>(mDisplayList.get()); in insertReorderBarrier()
132 functorDrawable = mDisplayList->allocateDrawable<VkInteropFunctorDrawable>( in callDrawGLFunction()
136 mDisplayList->allocateDrawable<GLFunctorDrawable>(functor, listener, asSkCanvas()); in callDrawGLFunction()
145 functorDrawable = mDisplayList->allocateDrawable<VkFunctorDrawable>(functor, asSkCanvas()); in drawWebViewFunctor()
147 functorDrawable = mDisplayList->allocateDrawable<GLFunctorDrawable>(functor, asSkCanvas()); in drawWebViewFunctor()
DSkiaDisplayList.h72 T* allocateDrawable(Params&&... params) { in allocateDrawable() function
/frameworks/base/libs/hwui/tests/unit/
DSkiaDisplayListTests.cpp108 skiaDL.allocateDrawable<GLFunctorDrawable>(functor2, &dummyCanvas)); in TEST()