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Searched refs:allocateMipmaps (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/opengl/libagl/
DTextureObjectManager.h65 status_t allocateMipmaps();
DTextureObjectManager.cpp70 status_t EGLTextureObject::allocateMipmaps() in allocateMipmaps() function in android::EGLTextureObject
192 if (allocateMipmaps() != NO_ERROR) in reallocate()