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Searched refs:angleBackend (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/opengl/libs/EGL/
Degldefs.h87 EGLint angleBackend; member
Degl_display.cpp143 attrs.push_back(cnx->angleBackend); in addAnglePlatformAttributes()
145 switch (cnx->angleBackend) { in addAnglePlatformAttributes()
163 ALOGV("%s: Requesting Unknown (%d) ANGLE back-end", __FUNCTION__, cnx->angleBackend); in addAnglePlatformAttributes()
DLoader.cpp584 cnx->angleBackend = angleBackendDefault; in load_angle()
585 if (!cnx->vendorEGL && (cnx->angleBackend == EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE)) { in load_angle()
Degl_platform_entries.cpp723 if (cnx->angleBackend != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) { in eglCreateWindowSurfaceTmpl()
742 if (cnx->angleBackend != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) { in eglCreateWindowSurfaceTmpl()
749 if (cnx->angleBackend != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) { in eglCreateWindowSurfaceTmpl()
781 if (cnx->angleBackend != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) { in eglCreateWindowSurfaceTmpl()
1401 if (s->cnx->angleBackend != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) { in eglSwapBuffersWithDamageKHRImpl()
1426 if (s->cnx->angleBackend != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) { in eglSwapBuffersWithDamageKHRImpl()