Searched refs:angleBackend (Results 1 – 4 of 4) sorted by relevance
87 EGLint angleBackend; member
143 attrs.push_back(cnx->angleBackend); in addAnglePlatformAttributes()145 switch (cnx->angleBackend) { in addAnglePlatformAttributes()163 ALOGV("%s: Requesting Unknown (%d) ANGLE back-end", __FUNCTION__, cnx->angleBackend); in addAnglePlatformAttributes()
584 cnx->angleBackend = angleBackendDefault; in load_angle()585 if (!cnx->vendorEGL && (cnx->angleBackend == EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE)) { in load_angle()
723 if (cnx->angleBackend != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) { in eglCreateWindowSurfaceTmpl()742 if (cnx->angleBackend != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) { in eglCreateWindowSurfaceTmpl()749 if (cnx->angleBackend != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) { in eglCreateWindowSurfaceTmpl()781 if (cnx->angleBackend != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) { in eglCreateWindowSurfaceTmpl()1401 if (s->cnx->angleBackend != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) { in eglSwapBuffersWithDamageKHRImpl()1426 if (s->cnx->angleBackend != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) { in eglSwapBuffersWithDamageKHRImpl()