Searched refs:bindExternalTextureBufferLocked (Results 1 – 2 of 2) sorted by relevance
225 status_t bindExternalTextureBufferLocked(uint32_t texName, const sp<GraphicBuffer>& buffer,
626 return bindExternalTextureBufferLocked(texName, buffer, bufferFence); in bindExternalTextureBuffer()655 status_t GLESRenderEngine::bindExternalTextureBufferLocked(uint32_t texName, in bindExternalTextureBufferLocked() function in android::renderengine::gl::GLESRenderEngine946 bindExternalTextureBufferLocked(layer.source.buffer.textureName, gBuf, in drawLayers()