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Searched refs:boneCount (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DRecordingCanvas.cpp434 : vertices(sk_ref_sp(const_cast<SkVertices*>(v))), boneCount(bc), mode(m), paint(p) {} in DrawVertices()
436 int boneCount; member
440 c->drawVertices(vertices, pod<SkVertices::Bone>(this), boneCount, mode, paint); in draw()
656 int boneCount, SkBlendMode mode, const SkPaint& paint) { in drawVertices() argument
657 void* pod = this->push<DrawVertices>(boneCount * sizeof(SkVertices::Bone), vertices, boneCount, in drawVertices()
659 copy_v(pod, bones, boneCount); in drawVertices()
967 const SkVertices::Bone bones[], int boneCount, in onDrawVerticesObject() argument
969 fDL->drawVertices(vertices, bones, boneCount, mode, paint); in onDrawVerticesObject()
DRecordingCanvas.h117 void drawVertices(const SkVertices*, const SkVertices::Bone bones[], int boneCount, SkBlendMode,
200 void onDrawVerticesObject(const SkVertices*, const SkVertices::Bone bones[], int boneCount,