Searched refs:bqPlayerObject (Results 1 – 1 of 1) sorted by relevance
/frameworks/base/cmds/bootanimation/ |
D | audioplay.cpp | 49 static SLObjectItf bqPlayerObject = nullptr; variable 92 return (engineObject != nullptr && bqPlayerObject != nullptr); in hasPlayer() 181 result = (*engineEngine)->CreateAudioPlayer(engineEngine, &bqPlayerObject, &audioSrc, &audioSnk, in createBufferQueueAudioPlayer() 191 result = (*bqPlayerObject)->GetInterface(bqPlayerObject, in createBufferQueueAudioPlayer() 214 result = (*bqPlayerObject)->Realize(bqPlayerObject, SL_BOOLEAN_FALSE); in createBufferQueueAudioPlayer() 222 result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_PLAY, &bqPlayerPlay); in createBufferQueueAudioPlayer() 230 result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_BUFFERQUEUE, in createBufferQueueAudioPlayer() 247 result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_VOLUME, &bqPlayerVolume); in createBufferQueueAudioPlayer() 448 if (bqPlayerObject != nullptr) { in destroy() 450 (*bqPlayerObject)->Destroy(bqPlayerObject); in destroy() [all …]
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