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Searched refs:bqPlayerPlay (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/cmds/bootanimation/
Daudioplay.cpp50 static SLPlayItf bqPlayerPlay; variable
222 result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_PLAY, &bqPlayerPlay); in createBufferQueueAudioPlayer()
438 if (nullptr != bqPlayerPlay) { in setPlaying()
440 result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, in setPlaying()
452 bqPlayerPlay = nullptr; in destroy()