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Searched refs:clearReg (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/cmds/bootanimation/
DBootAnimation.cpp973 Region clearReg(Rect(mWidth, mHeight)); in playAnimation() local
974 clearReg.subtractSelf(Rect(xc, yc, xc+frame.trimWidth, yc+frame.trimHeight)); in playAnimation()
975 if (!clearReg.isEmpty()) { in playAnimation()
976 Region::const_iterator head(clearReg.begin()); in playAnimation()
977 Region::const_iterator tail(clearReg.end()); in playAnimation()