Searched refs:code2 (Results 1 – 4 of 4) sorted by relevance
162 int16 *code2 = ScratchMem; in phase_dispersion() local168 pv_memset((void *)code2, 0, (2*L_SUBFR)*sizeof(*code2)); in phase_dispersion()234 code2[i + j] = add_int16(code2[i + j], mult_int16_r(code[i], ph_imp_low[j])); in phase_dispersion()247 code2[i + j] = add_int16(code2[i + j], mult_int16_r(code[i], ph_imp_mid[j])); in phase_dispersion()256 code[i] = add_int16(code2[i], code2[i + L_SUBFR]); in phase_dispersion()
93 HashCode code2 = hashFunction.hashBytes(buffer); in calibrateMethod() local98 hashStream.write(code2.asBytes()); in calibrateMethod()
209 Word16 code2[L_SUBFR]; /* Fixed codebook excitation */ in coder() local1285 code2[0] = vo_round(L_tmp); in coder()1292 code2[i] = vo_round(L_tmp); in coder()1297 code2[L_SUBFR - 1] = vo_round(L_tmp); in coder()1304 L_tmp = L_mult(code2[i], gain_code); in coder()
2298 inline bool areIdentical(const char code1[2], const char code2[2]) { in areIdentical()2299 return code1[0] == code2[0] && code1[1] == code2[1]; in areIdentical()