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Searched refs:directory_ (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/vr/performanced/
Ddirectory_reader.h20 directory_ = fdopendir(fd); in DirectoryReader()
22 if (directory_ == nullptr) in DirectoryReader()
27 if (directory_) in ~DirectoryReader()
28 closedir(directory_); in ~DirectoryReader()
31 bool IsValid() const { return directory_ != nullptr; } in IsValid()
39 if (directory_) in Next()
40 return readdir(directory_); in Next()
46 DIR* directory_;
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/
Dcommand_line_interface.cc394 GeneratorContextImpl* directory_; member in google::protobuf::compiler::CommandLineInterface::MemoryOutputStream
575 : directory_(directory), in MemoryOutputStream()
584 : directory_(directory), in MemoryOutputStream()
595 string** map_slot = &directory_->files_[filename_]; in ~MemoryOutputStream()
605 directory_->had_error_ = true; in ~MemoryOutputStream()
625 directory_->had_error_ = true; in ~MemoryOutputStream()
638 directory_->had_error_ = true; in ~MemoryOutputStream()