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Searched refs:exe (Results 1 – 25 of 43) sorted by relevance

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/frameworks/rs/
DrsCppUtils.cpp57 bool rsuExecuteCommand(const char *exe, int nArgs, const char * const *args) { in rsuExecuteCommand() argument
59 ALOGV("Invoking %s with args '%s'", exe, joined.get()); in rsuExecuteCommand()
65 ALOGE("Fork of \"%s\" failed with error %s", exe, strerror(errno)); in rsuExecuteCommand()
78 execv(exe, (char * const *)args); in rsuExecuteCommand()
89 ALOGE("Waitpid of \"%s\" failed with error %s", exe, in rsuExecuteCommand()
98 ALOGE("Child process \"%s\" terminated with status %d", exe, status); in rsuExecuteCommand()
/frameworks/rs/cpp/
DrsCppUtils.cpp57 bool rsuExecuteCommand(const char *exe, int nArgs, const char * const *args) { in rsuExecuteCommand() argument
59 ALOGV("Invoking %s with args '%s'", exe, joined.get()); in rsuExecuteCommand()
65 ALOGE("Fork of \"%s\" failed with error %s", exe, strerror(errno)); in rsuExecuteCommand()
78 execv(exe, (char * const *)args); in rsuExecuteCommand()
89 ALOGE("Waitpid of \"%s\" failed with error %s", exe, in rsuExecuteCommand()
98 ALOGE("Child process \"%s\" terminated with status %d", exe, status); in rsuExecuteCommand()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/protoc-artifacts/
Dbuild-zip.sh27 win32.zip windows-x86_32.exe \
28 osx-x86_32.zip osx-x86_32.exe \
29 osx-x86_64.zip osx-x86_64.exe \
30 linux-x86_32.zip linux-x86_32.exe \
31 linux-x86_64.zip linux-x86_64.exe \
Dbuild-protoc.sh224 TARGET_FILE=target/$MAKE_TARGET.exe
230 cp ../src/$MAKE_TARGET.exe $TARGET_FILE) ||
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/
Dgenerate_protos.sh16 if [ -x cmake/build/Debug/protoc.exe ]; then
17 PROTOC=cmake/build/Debug/protoc.exe
18 elif [ -x cmake/build/Release/protoc.exe ]; then
19 PROTOC=cmake/build/Release/protoc.exe
D.gitignore28 mono/*.exe
30 lib/protoc.exe
DCHANGES.txt24 - Work to make ProtoGen clone that acts as a protoc.exe plugin.
69 - Added ProtoGen.exe command-line argument "--protoc_dir=" to specify the
70 location of protoc.exe.
82 - Issue 31: Upgraded protoc.exe and descriptor to 2.4.1
123 - Added ability to invoke protoc.exe from within ProtoGen.exe.
124 - Upgraded to protoc.exe (2.3) compiler.
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/java/compatibility_tests/v2.5.0/
Dtest.sh24 …repo1.maven.org/maven2/com/google/protobuf/protoc/2.6.1-build2/protoc-2.6.1-build2-linux-x86_32.exe
28 …repo1.maven.org/maven2/com/google/protobuf/protoc/3.0.0-beta-1/protoc-3.0.0-beta-1-linux-x86_32.exe
32 …repo1.maven.org/maven2/com/google/protobuf/protoc/3.0.0-beta-2/protoc-3.0.0-beta-2-linux-x86_32.exe
36 …repo1.maven.org/maven2/com/google/protobuf/protoc/3.0.0-beta-3/protoc-3.0.0-beta-3-linux-x86_32.exe
40 …repo1.maven.org/maven2/com/google/protobuf/protoc/3.0.0-beta-4/protoc-3.0.0-beta-4-linux-x86_32.exe
/frameworks/native/cmds/lshal/libprocpartition/
Dprocpartition.cpp36 std::string exe; in getExe() local
38 if (!android::base::Readlink("/proc/" + std::to_string(pid) + "/exe", &exe)) { in getExe()
41 if (!android::base::Realpath(exe, &real)) { in getExe()
/frameworks/opt/gamesdk/src/tuningfork/tools/validation/
Dgradlew.bat19 @rem Find java.exe
22 set JAVA_EXE=java.exe
36 set JAVA_EXE=%JAVA_HOME%/bin/java.exe
77 rem the _cmd.exe /c_ return code!
/frameworks/layoutlib/bridge/tests/res/testApp/MyApplication/
Dgradlew.bat19 @rem Find java.exe
22 set JAVA_EXE=java.exe
36 set JAVA_EXE=%JAVA_HOME%/bin/java.exe
83 rem the _cmd.exe /c_ return code!
/frameworks/base/tests/TouchLatency/
Dgradlew.bat19 @rem Find java.exe
22 set JAVA_EXE=java.exe
36 set JAVA_EXE=%JAVA_HOME%/bin/java.exe
83 rem the _cmd.exe /c_ return code!
/frameworks/opt/gamesdk/third_party/cube/
Dgradlew.bat19 @rem Find java.exe
22 set JAVA_EXE=java.exe
36 set JAVA_EXE=%JAVA_HOME%/bin/java.exe
83 rem the _cmd.exe /c_ return code!
/frameworks/opt/gamesdk/samples/tuningfork/tftestapp/
Dgradlew.bat19 @rem Find java.exe
22 set JAVA_EXE=java.exe
36 set JAVA_EXE=%JAVA_HOME%/bin/java.exe
77 rem the _cmd.exe /c_ return code!
/frameworks/opt/gamesdk/samples/bouncyball/
Dgradlew.bat19 @rem Find java.exe
22 set JAVA_EXE=java.exe
36 set JAVA_EXE=%JAVA_HOME%/bin/java.exe
83 rem the _cmd.exe /c_ return code!
/frameworks/opt/gamesdk/samples/unitypackaging/
Dgradlew.bat19 @rem Find java.exe
22 set JAVA_EXE=java.exe
36 set JAVA_EXE=%JAVA_HOME%/bin/java.exe
77 rem the _cmd.exe /c_ return code!
/frameworks/opt/gamesdk/samples/cube/
Dgradlew.bat19 @rem Find java.exe
22 set JAVA_EXE=java.exe
36 set JAVA_EXE=%JAVA_HOME%/bin/java.exe
83 rem the _cmd.exe /c_ return code!
/frameworks/opt/gamesdk/
Dgradlew.bat19 @rem Find java.exe
22 set JAVA_EXE=java.exe
36 set JAVA_EXE=%JAVA_HOME%/bin/java.exe
77 rem the _cmd.exe /c_ return code!
/frameworks/base/packages/SystemUI/scripts/
Dnew_merge.py22 exe = os.path.join(path, program)
23 if executable(exe):
24 return exe
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/
Dappveyor.bat16 tests.exe || goto error
/frameworks/rs/tests/lldb/
D.gitignore32 # before PyInstaller builds the exe, so as to inject date/other infos into it.
/frameworks/base/cmds/incidentd/src/
DSection.cpp665 std::string exe; in BlockingCall() local
666 if (!android::base::Readlink(link_name, &exe)) { in BlockingCall()
673 if (exe == "/system/bin/app_process32" || exe == "/system/bin/app_process64") { in BlockingCall()
682 } else if (should_dump_native_traces(exe.c_str())) { in BlockingCall()
/frameworks/compile/mclinker/include/mcld/Config/
DLinkers.def.cmake12 // macro with a single parameter (the name of the target whose exe/dso can be
DLinkers.def.in12 // macro with a single parameter (the name of the target whose exe/dso can be
DLinkers.def12 // macro with a single parameter (the name of the target whose exe/dso can be

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