Searched refs:fence_state_ (Results 1 – 6 of 6) sorted by relevance
129 fence_state_ = &metadata_header_->fenceState; in ImportBuffer()132 fence_state_->load(std::memory_order_acquire)); in ImportBuffer()187 fence_state_->fetch_or(client_state_mask()); in UpdateSharedFence()192 fence_state_->fetch_and(~client_state_mask()); in UpdateSharedFence()
84 uint32_t fence_state = fence_state_->load(std::memory_order_acquire); in LocalAcquire()
225 uint32_t current_fence_state = fence_state_->load(std::memory_order_acquire); in LocalGain()
95 fence_state_ = new (&metadata_header_->fenceState) std::atomic<uint32_t>(0); in InitializeBuffer()300 fence_state_->fetch_and(~consumer_state_mask, std::memory_order_release); in RemoveConsumerClientMask()573 fence_state_->fetch_and(~consumer_state_mask, std::memory_order_release); in OnConsumerOrphaned()585 fence_state_->load(std::memory_order_acquire)); in OnConsumerOrphaned()634 if (fence_state_->load(std::memory_order_acquire) & consumer_state_mask) { in RemoveConsumer()
137 std::atomic<uint32_t>* fence_state_ = nullptr; variable
83 std::atomic<uint32_t>* fence_state_ = nullptr; variable