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Searched refs:forceFilter (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DLayer.h57 inline void setForceFilter(bool forceFilter) { this->forceFilter = forceFilter; } in setForceFilter() argument
59 inline bool getForceFilter() const { return forceFilter; } in getForceFilter()
103 bool forceFilter = false; variable
DDeferredLayerUpdater.cpp98 bool forceFilter = mWidth != layerImage->width() || mHeight != layerImage->height(); in apply() local
99 updateLayer(forceFilter, textureTransform, layerImage); in apply()
110 void DeferredLayerUpdater::updateLayer(bool forceFilter, const SkMatrix& textureTransform, in updateLayer() argument
113 mLayer->setForceFilter(forceFilter); in updateLayer()
DDeferredLayerUpdater.h97 void updateLayer(bool forceFilter, const SkMatrix& textureTransform,