Searched refs:fragmentId (Results 1 – 4 of 4) sorted by relevance
33 GLuint fragmentId = buildShader(fragment, GL_FRAGMENT_SHADER); in Program() local36 glAttachShader(programId, fragmentId); in Program()54 glDetachShader(programId, fragmentId); in Program()56 glDeleteShader(fragmentId); in Program()61 mFragmentShader = fragmentId; in Program()
53 int fragmentId = (Integer) map.get(KEY_FRAGMENT_ID); in onListItemClick() local54 Fragment fragment = getFragmentManager().findFragmentById(fragmentId); in onListItemClick()91 Class<? extends Fragment> clazz, int fragmentId) { in addItem() argument95 temp.put(KEY_FRAGMENT_ID, fragmentId); in addItem()
52 private int loadShaderProgram(int vertexId, int fragmentId) { in loadShaderProgram() argument54 final String fragmentSrc = getShaderResource(fragmentId); in loadShaderProgram()
1420 public ElectronicBuilder setFragmentId(String fragmentId) { in setFragmentId() argument1421 return setStringArgument(TtsSpan.ARG_FRAGMENT_ID, fragmentId); in setFragmentId()