Searched refs:g3 (Results 1 – 2 of 2) sorted by relevance
/frameworks/native/opengl/libagl/ |
D | dxt.cpp | 251 int r2, g2, b2, r3, g3, b3, a3; in decodeDXT1() local 264 g3 = avg23(g1, g0); in decodeDXT1() 272 r3 = g3 = b3 = a3 = 0; in decodeDXT1() 277 c[3] = (r3 << 11) | ((g3 >> 1) << 6) | in decodeDXT1() 281 c[3] = (r3 << 11) | (g3 << 5) | b3; in decodeDXT1() 378 int g3 = avg23(g1, g0); in decodeDXT3() local 384 c[3] = rgb565SepTo888(r3, g3, b3); in decodeDXT3() 535 int g3 = avg23(g1, g0); in decodeDXT5() local 541 c[3] = rgb565SepTo888(r3, g3, b3); in decodeDXT5()
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/frameworks/rs/cpu_ref/ |
D | rsCpuIntrinsics_x86.cpp | 378 __m128 pf, g0, g1, g2, g3, gx, p0, p1; in rsdIntrinsicBlurHFU1_K() local 400 g3 = _mm_shuffle_ps(gx, gx, _MM_SHUFFLE(3, 3, 3, 3)); in rsdIntrinsicBlurHFU1_K() 401 pf = _mm_add_ps(pf, _mm_mul_ps(g3, _mm_alignr_epi8(p1, p0, 12))); in rsdIntrinsicBlurHFU1_K()
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