Searched refs:getAmbientShadowAlpha (Results 1 – 2 of 2) sorted by relevance
70 static uint8_t getAmbientShadowAlpha() { in getAmbientShadowAlpha() function
142 float ambientAlpha = (SkiaPipeline::getAmbientShadowAlpha() / 255.f) * casterAlpha; in drawShadow()