Searched refs:indentation (Results 1 – 11 of 11) sorted by relevance
/frameworks/av/services/camera/libcameraservice/utils/ |
D | TagMonitor.cpp | 210 int indentation = (event.source == REQUEST) ? 15 : 30; in dumpMonitoredMetadata() local 214 indentation, in dumpMonitoredMetadata() 225 indentation + 18); in dumpMonitoredMetadata() 237 int type, int count, int indentation) { in printData() argument 256 dprintf(fd, "%*s[", (j != 0) ? indentation + 4 : 0, ""); in printData()
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D | TagMonitor.h | 75 int type, int count, int indentation);
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/frameworks/av/camera/ |
D | VendorTagDescriptor.cpp | 322 void VendorTagDescriptor::dump(int fd, int verbosity, int indentation) const { in dump() 327 indentation, ""); in dump() 332 indentation, "", size); in dump() 337 dprintf(fd, "%*s0x%x\n", indentation + 2, "", tag); in dump() 346 dprintf(fd, "%*s0x%x (%s) with type %d (%s) defined in section %s\n", indentation + 2, in dump() 481 int indentation) const { in dump() 484 " id %" PRIu64 " \n", indentation, "", desc.first); in dump() 485 desc.second->dump(fd, verbosity, indentation); in dump()
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D | CameraMetadata.cpp | 484 void CameraMetadata::dump(int fd, int verbosity, int indentation) const { in dump() 485 dump_indented_camera_metadata(mBuffer, fd, verbosity, indentation); in dump()
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/frameworks/av/camera/include/camera/ |
D | VendorTagDescriptor.h | 99 void dump(int fd, int verbosity, int indentation) const; 212 void dump(int fd, int verbosity, int indentation) const;
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D | CameraMetadata.h | 194 void dump(int fd, int verbosity = 1, int indentation = 0) const;
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/frameworks/native/vulkan/ |
D | README.md | 7 …lopers/coding-style) for naming and formatting, except with four-space indentation instead of two …
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/conformance/third_party/jsoncpp/ |
D | jsoncpp.cpp | 4574 StyledStreamWriter::StyledStreamWriter(std::string indentation) in StyledStreamWriter() argument 4575 : document_(NULL), rightMargin_(74), indentation_(indentation), in StyledStreamWriter() 4802 std::string const& indentation, 4839 std::string const& indentation, in BuiltStyledStreamWriter() argument 4847 , indentation_(indentation) in BuiltStyledStreamWriter() 5095 std::string indentation = settings_["indentation"].asString(); in newStreamWriter() local 5112 } else if (indentation.empty()) { in newStreamWriter() 5122 indentation, cs, in newStreamWriter()
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D | json.h | 1940 StyledStreamWriter(std::string indentation = "\t");
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/ |
D | plugin.proto | 134 // indentation matters. In these languages, the insertion point comment
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/m4/ |
D | acx_pthread.m4 | 263 # In order not to create several levels of indentation, we test
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