Home
last modified time | relevance | path

Searched refs:input_files_ (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/
Dcommand_line_interface.cc773 for (int i = 0; i < input_files_.size(); i++) { in Run()
775 importer.AddUnusedImportTrackFile(input_files_[i]); in Run()
776 const FileDescriptor* parsed_file = importer.Import(input_files_[i]); in Run()
899 input_files_.clear(); in Clear()
914 for (int i = 0; i < input_files_.size(); i++) { in MakeInputsBeProtoPathRelative()
917 input_files_[i], &virtual_file, &shadowing_disk_file)) { in MakeInputsBeProtoPathRelative()
919 input_files_[i] = virtual_file; in MakeInputsBeProtoPathRelative()
922 std::cerr << input_files_[i] in MakeInputsBeProtoPathRelative()
930 std::cerr << input_files_[i] << ": " << strerror(errno) << std::endl; in MakeInputsBeProtoPathRelative()
934 if (access(input_files_[i].c_str(), F_OK) < 0) { in MakeInputsBeProtoPathRelative()
[all …]
Dcommand_line_interface.h348 vector<string> input_files_; // Names of the input proto files. variable