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Searched refs:iterators (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/opengl/libagl/
DAndroid.bp66 "iterators.S",
Dtexture.cpp575 int32_t iterators[3]; in set_depth_and_fog() local
576 iterators[1] = iterators[2] = 0; in set_depth_and_fog()
585 iterators[0] = c->fog.fog(c, Zw); in set_depth_and_fog()
586 c->rasterizer.procs.fogGrad3xv(c, iterators); in set_depth_and_fog()
593 iterators[0] = (z << 16) | z; in set_depth_and_fog()
594 c->rasterizer.procs.zGrad3xv(c, iterators); in set_depth_and_fog()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/
DCHANGES.txt1015 * Support iterators in extend and __setslice__ for containers.
1094 * RepeatedField and RepeatedPtrField now have back-insertion iterators.