Searched refs:mChannelPool (Results 1 – 2 of 2) sorted by relevance
70 mChannelPool = new SoundChannel[mMaxChannels]; in SoundPool()72 mChannelPool[i].init(this); in SoundPool()73 mChannels.push_back(&mChannelPool[i]); in SoundPool()89 if (mChannelPool) in ~SoundPool()90 delete [] mChannelPool; in ~SoundPool()202 if (mChannelPool[i].channelID() == channelID) { in findChannel()203 return &mChannelPool[i]; in findChannel()212 if (mChannelPool[i].nextChannelID() == channelID) { in findNextChannel()213 return &mChannelPool[i]; in findNextChannel()352 SoundChannel* channel = &mChannelPool[i]; in autoPause()[all …]
219 SoundChannel* mChannelPool; variable