Searched refs:mColorTargetsCount (Results 1 – 2 of 2) sorted by relevance
32 mColorTargetsCount = 1; in RsdFrameBufferObj()33 mColorTargets = new DrvAllocation*[mColorTargetsCount]; in RsdFrameBufferObj()34 for (uint32_t i = 0; i < mColorTargetsCount; i ++) { in RsdFrameBufferObj()92 for (uint32_t i = 0; i < mColorTargetsCount; i ++) { in setColorAttachment()116 for (uint32_t i = 0; i < mColorTargetsCount; i ++) { in renderToFramebuffer()
45 uint32_t mColorTargetsCount; variable