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Searched refs:mFrameFinished (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/libs/gui/tests/
DSurfaceTextureGLThreadToGL.h105 mFrameFinished(false) { in FrameCondition()
127 mFrameFinished = true; in finishFrame()
138 while (!mFrameFinished) { in onFrameAvailable()
141 mFrameFinished = false; in onFrameAvailable()
147 bool mFrameFinished; variable