Searched refs:nextTextureImage (Results 1 – 2 of 2) sorted by relevance
282 sp<EglImage> nextTextureImage = mEglSlots[slot].mEglImage; in updateAndReleaseLocked() local307 mCurrentTextureImage = nextTextureImage; in updateAndReleaseLocked()
415 sp<EglImage> nextTextureImage = mEglSlots[slot].mEglImage; in updateAndReleaseLocked() local441 mCurrentTextureImage = nextTextureImage; in updateAndReleaseLocked()