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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/java/core/src/main/java/com/google/protobuf/
DUtf8.java1005 final long offsetLimit = getArrayBaseOffset() + limit; in partialIsValidUtf8() local
1014 if (offset >= offsetLimit) { // No bytes? No progress. in partialIsValidUtf8()
1036 if (offset >= offsetLimit) { in partialIsValidUtf8()
1057 if (offset >= offsetLimit) { in partialIsValidUtf8()
1065 if (offset >= offsetLimit) { in partialIsValidUtf8()
1089 return partialIsValidUtf8(bytes, offset, (int) (offsetLimit - offset)); in partialIsValidUtf8()