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Searched refs:old_limit (Results 1 – 3 of 3) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/internal/
Dprotostream_objectsource.cc268 int old_limit = stream_->PushLimit(buffer32); in RenderMap() local
299 stream_->PopLimit(old_limit); in RenderMap()
308 int old_limit = stream_->PushLimit(length); in RenderPacked() local
312 stream_->PopLimit(old_limit); in RenderPacked()
739 int old_limit = stream_->PushLimit(buffer32); in RenderField() local
765 stream_->PopLimit(old_limit); in RenderField()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/io/
Dcoded_stream.cc123 Limit old_limit = current_limit_; in PushLimit() local
138 current_limit_ = std::min(current_limit_, old_limit); in PushLimit()
141 return old_limit; in PushLimit()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Dwire_format_lite_inl.h506 io::CodedInputStream::Limit old_limit = input->ReadLengthAndPushLimit(); in ReadMessageNoVirtualNoRecursionDepth() local
512 return input->CheckEntireMessageConsumedAndPopLimit(old_limit); in ReadMessageNoVirtualNoRecursionDepth()