/frameworks/av/media/libstagefright/codecs/amrnb/enc/src/ |
D | c1035pf.cpp | 410 Word16 *p0, *p1, *p2, *p3, *p4, *p5, *p6, *p7, *p8, *p9; in build_code() local 502 p5 = h - *(p_codvec++); in build_code() 519 s += (*p5++ * *(p__sign++)) >> 7; in build_code()
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D | c8_31pf.cpp | 212 Word16 *p5; in build_code() local 306 p5 = h - *(p_codvec++); in build_code() 347 *p5++, in build_code()
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/stubs/ |
D | callback.h | 355 P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) in MethodResultCallback_5_2() argument 363 p5_(p5) {} in MethodResultCallback_5_2() 530 typename internal::InternalConstRef<P5>::type p5) { in NewPermanentCallback() argument 533 p2, p3, p4, p5); in NewPermanentCallback()
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/frameworks/rs/cpu_ref/ |
D | rsCpuIntrinsics_x86.cpp | 85 __m128i p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11; in rsdIntrinsicConvolve3x3_K() local 105 p5 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(*((int32_t *)y1+1)), _mm_setzero_si128()); in rsdIntrinsicConvolve3x3_K() 117 o1 = _mm_add_epi32(o1, _mm_madd_epi16(_mm_unpacklo_epi16(p3, p5), c2)); in rsdIntrinsicConvolve3x3_K() 119 o0 = _mm_add_epi32(o0, _mm_madd_epi16(_mm_unpacklo_epi16(p5, p6), c4)); in rsdIntrinsicConvolve3x3_K() 604 __m128i p0, p1, p2, p3, p4, p5, p6, p7; in rsdIntrinsicConvolve5x5_K() local 646 p5 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(*((int32_t *)y0+5)), _mm_setzero_si128()); in rsdIntrinsicConvolve5x5_K() 703 o1 = _mm_add_epi32(o1, _mm_madd_epi16( _mm_unpacklo_epi16(p5, p9), c4)); in rsdIntrinsicConvolve5x5_K() 717 o2 = _mm_add_epi32(o2, _mm_madd_epi16( _mm_unpacklo_epi16(p4, p5), c2)); in rsdIntrinsicConvolve5x5_K() 732 o3 = _mm_add_epi32(o3, _mm_madd_epi16( _mm_unpacklo_epi16(p5, p6), c2)); in rsdIntrinsicConvolve5x5_K()
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/php/ext/google/protobuf/ |
D | upb.h | 4196 static R Call(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) { 4197 return F(p1, p2, p3, p4, p5); 4569 const BufferHandle *p5) { 4570 F(p1, p2, p3, p4, p5); 4579 const BufferHandle *p5) { 4580 return F(p1, p2, p3, p4, p5) ? p4 : 0; 4714 R CastHandlerData5(void *c, const void *hd, P3 p3, P4 p4, P5 p5) { 4715 return F(static_cast<P1>(c), static_cast<P2>(hd), p3, p4, p5);
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/ruby/ext/google/protobuf_c/ |
D | upb.h | 4892 static R Call(P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) { 4893 return F(p1, p2, p3, p4, p5); 5265 const BufferHandle *p5) { 5266 F(p1, p2, p3, p4, p5); 5275 const BufferHandle *p5) { 5276 return F(p1, p2, p3, p4, p5) ? p4 : 0; 5410 R CastHandlerData5(void *c, const void *hd, P3 p3, P4 p4, P5 p5) { 5411 return F(static_cast<P1>(c), static_cast<P2>(hd), p3, p4, p5);
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