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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf/
DLimitedInputStream.cs45 private readonly Stream proxied; field in Google.Protobuf.LimitedInputStream
48 internal LimitedInputStream(Stream proxied, int size) in LimitedInputStream() argument
50 this.proxied = proxied; in LimitedInputStream()
88 int bytesRead = proxied.Read(buffer, offset, Math.Min(bytesLeft, count)); in Read()