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Searched refs:quads (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/opengl/tests/tritex/
Dtritex.cpp31 void render(int quads);
225 void render(int quads) in render() argument
246 GLushort* indices = (GLushort*)malloc(quads*sizeof(quadIndices)); in render()
247 for (i=0 ; i<quads ; i++) in render()
264 printf("loop %d / 10 (%d quads / loop)\n", j, quads); in render()
268 glDrawElements(GL_TRIANGLES, nelem*quads, GL_UNSIGNED_SHORT, indices); in render()
/frameworks/base/core/jni/android/graphics/
DPath.cpp380 const SkPoint* quads = converter.computeQuads( in createVerbSegments() local
384 const SkPoint* quad = quads + i * 2; in createVerbSegments()