Searched refs:r_height (Results 1 – 2 of 2) sorted by relevance
283 final float r_height = 1.0f / (top - bottom); in orthoM() local286 final float y = 2.0f * (r_height); in orthoM()289 final float ty = -(top + bottom) * r_height; in orthoM()342 final float r_height = 1.0f / (top - bottom); in frustumM() local345 final float y = 2.0f * (near * r_height); in frustumM()347 final float B = (top + bottom) * r_height; in frustumM()
815 const GLfloat r_height = reciprocalf(top - bottom); in frustumf() local818 const GLfloat y = mul2f(zNear * r_height); in frustumf()820 const GLfloat B = (top + bottom) * r_height; in frustumf()855 const GLfloat r_height = reciprocalf(top - bottom); in orthof() local858 const GLfloat y = mul2f(r_height); in orthof()861 const GLfloat ty = -(top + bottom) * r_height; in orthof()