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Searched refs:syntax_identifier_ (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/
Dparser.h95 const string& GetSyntaxIdentifier() { return syntax_identifier_; } in GetSyntaxIdentifier()
497 return syntax_identifier_ == "proto3"; in DefaultToOptionalFields()
512 string syntax_identifier_; variable
Dparser.cc519 syntax_identifier_.clear(); in Parse()
545 if (file != NULL) file->set_syntax(syntax_identifier_); in Parse()
551 syntax_identifier_ = "proto2"; in Parse()
590 syntax_identifier_ = syntax; in ParseSyntaxIdentifier()
795 syntax_identifier_ == "proto3") { in ParseMessageField()