Searched refs:targetAmount (Results 1 – 2 of 2) sorted by relevance
752 float targetAmount = 0.0f; in setVisibleState() local755 targetAmount = 1.0f; in setVisibleState()759 if (targetAmount != currentAmount) { in setVisibleState()761 currentAmount, targetAmount); in setVisibleState()776 targetAmount = visibleState == STATE_ICON ? 2.0f : 0.0f; in setVisibleState()779 targetAmount = 1.0f; in setVisibleState()783 if (targetAmount != currentAmount) { in setVisibleState()785 currentAmount, targetAmount); in setVisibleState()
488 public void animateOverScrollToAmount(float targetAmount, final boolean onTop, in animateOverScrollToAmount() argument491 if (targetAmount == startOverScrollAmount) { in animateOverScrollToAmount()496 targetAmount); in animateOverScrollToAmount()