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/frameworks/base/libs/hwui/
DSkiaCanvas.cpp591 SkPoint* texsPtr = texs; in drawBitmapMesh() local
599 texsPtr->set(x, y); in drawBitmapMesh()
600 texsPtr += 1; in drawBitmapMesh()
603 texsPtr->set(w, y); in drawBitmapMesh()
604 texsPtr += 1; in drawBitmapMesh()
607 SkASSERT(texsPtr - texs == ptCount); in drawBitmapMesh()