/frameworks/base/cmds/uiautomator/library/core-src/com/android/uiautomator/core/ |
D | UiScrollable.java | 427 int upY = 0; in scrollForward() local 437 upY = rect.top + swipeAreaAdjust; in scrollForward() 445 upY = rect.centerY(); in scrollForward() 447 return getInteractionController().scrollSwipe(downX, downY, upX, upY, steps); in scrollForward() 506 int upY = 0; in scrollBackward() local 517 upY = rect.bottom - swipeAreaAdjust; in scrollBackward() 526 upY = rect.centerY(); in scrollBackward() 528 return getInteractionController().scrollSwipe(downX, downY, upX, upY, steps); in scrollBackward()
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D | InteractionController.java | 346 public boolean scrollSwipe(final int downX, final int downY, final int upX, final int upY, 349 + upY + ", " + steps +")"); 354 swipe(downX, downY, upX, upY, steps); 387 } else if (downY == upY) { 422 public boolean swipe(int downX, int downY, int upX, int upY, int steps) { 423 return swipe(downX, downY, upX, upY, steps, false /*drag*/); 436 public boolean swipe(int downX, int downY, int upX, int upY, int steps, boolean drag) { 447 yStep = ((double)(upY - downY)) / swipeSteps; 465 ret &= touchUp(upX, upY);
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/frameworks/native/opengl/tests/gl_jni/jni/ |
D | gl_code.cpp | 30 float centerX, float centerY, float centerZ, float upX, float upY, in gluLookAt() argument 47 float rlup = 1.0f / sqrtf(upX*upX + upY*upY + upZ*upZ); in gluLookAt() 49 upY *= rlup; in gluLookAt() 54 float sx = fy * upZ - fz * upY; in gluLookAt() 56 float sz = fx * upY - fy * upX; in gluLookAt()
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/frameworks/native/opengl/tests/tritex/ |
D | tritex.cpp | 36 float centerX, float centerY, float centerZ, float upX, float upY, in gluLookAt() argument 53 float rlup = 1.0f / sqrtf(upX*upX + upY*upY + upZ*upZ); in gluLookAt() 55 upY *= rlup; in gluLookAt() 60 float sx = fy * upZ - fz * upY; in gluLookAt() 62 float sz = fx * upY - fy * upX; in gluLookAt()
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/frameworks/native/opengl/tests/gl_basic/ |
D | gl_basic.cpp | 41 float centerX, float centerY, float centerZ, float upX, float upY, in gluLookAt() argument 58 float rlup = 1.0f / sqrtf(upX*upX + upY*upY + upZ*upZ); in gluLookAt() 60 upY *= rlup; in gluLookAt() 65 float sx = fy * upZ - fz * upY; in gluLookAt() 67 float sz = fx * upY - fy * upX; in gluLookAt()
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/frameworks/base/opengl/java/android/opengl/ |
D | GLU.java | 72 float centerX, float centerY, float centerZ, float upX, float upY, in gluLookAt() argument 78 upX, upY, upZ); in gluLookAt()
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D | Matrix.java | 699 float centerX, float centerY, float centerZ, float upX, float upY, in setLookAtM() argument 716 float sx = fy * upZ - fz * upY; in setLookAtM() 718 float sz = fx * upY - fy * upX; in setLookAtM()
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