/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/protoc-artifacts/ |
D | build-protoc.sh | 68 if [[ "$OS" == windows || "$OS" == linux ]]; then 110 if [[ "$OS" == windows ]]; then 150 if [[ "$OS" == windows ]]; then 160 assertEq "$OS" windows $LINENO 171 assertEq "$OS" windows $LINENO 174 assertEq "$OS" windows $LINENO 185 elif [[ "$OS" == windows ]]; then
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/frameworks/base/core/java/android/view/accessibility/ |
D | AccessibilityCache.java | 84 public void setWindows(List<AccessibilityWindowInfo> windows) { in setWindows() argument 90 if (windows == null) { in setWindows() 93 final int windowCount = windows.size(); in setWindows() 95 final AccessibilityWindowInfo window = windows.get(i); in setWindows() 253 List<AccessibilityWindowInfo> windows = new ArrayList<>(sortedWindowCount); in getWindows() local 256 windows.add(new AccessibilityWindowInfo(window)); in getWindows() 260 return windows; in getWindows()
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D | AccessibilityInteractionClient.java | 270 List<AccessibilityWindowInfo> windows = sAccessibilityCache.getWindows(); in getWindows() local 271 if (windows != null) { in getWindows() 275 return windows; in getWindows() 282 windows = connection.getWindows(); in getWindows() 286 if (windows != null) { in getWindows() 287 sAccessibilityCache.setWindows(windows); in getWindows() 288 return windows; in getWindows()
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/frameworks/base/services/core/java/com/android/server/wm/ |
D | AccessibilityController.java | 1104 List<WindowInfo> windows = new ArrayList<WindowInfo>(); in computeChangedWindows() local 1144 addPopulatedWindowInfo(windowState, boundsInScreen, windows, addedWindows); in computeChangedWindows() 1156 final int windowCount = windows.size(); in computeChangedWindows() 1158 WindowInfo window = windows.get(i); in computeChangedWindows() 1178 if (mOldWindows.size() != windows.size()) { in computeChangedWindows() 1181 } else if (!mOldWindows.isEmpty() || !windows.isEmpty()) { in computeChangedWindows() 1187 WindowInfo newWindow = windows.get(i); in computeChangedWindows() 1200 cacheWindows(windows); in computeChangedWindows() 1207 Log.i(LOG_TAG, "Windows changed or force sending:" + windows); in computeChangedWindows() 1209 mCallback.onWindowsForAccessibilityChanged(windows); in computeChangedWindows() [all …]
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/frameworks/base/services/tests/wmtests/src/com/android/server/wm/ |
D | WindowStateTests.java | 267 final LinkedList<WindowState> windows = new LinkedList<>(); in testGetWindow() local 270 windows.addLast(w); in testGetWindow() 275 assertEquals(aboveSubPanelChild, windows.pollFirst()); in testGetWindow() 276 assertEquals(subPanelChild, windows.pollFirst()); in testGetWindow() 277 assertEquals(attachedDialogChild, windows.pollFirst()); in testGetWindow() 278 assertEquals(root, windows.pollFirst()); in testGetWindow() 279 assertEquals(mediaOverlayChild, windows.pollFirst()); in testGetWindow() 280 assertEquals(mediaChild, windows.pollFirst()); in testGetWindow() 281 assertTrue(windows.isEmpty()); in testGetWindow()
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/frameworks/compile/slang/ |
D | Android.bp | 76 windows: { 90 windows: { 178 windows: {
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/frameworks/base/core/tests/coretests/src/android/view/ |
D | AccessibilityInteractionControllerTest.java | 209 final List<AccessibilityWindowInfo> windows = sUiAutomation.getWindows(); in findWindowByTitle() local 211 for (int i = 0; i < windows.size(); i++) { in findWindowByTitle() 212 final AccessibilityWindowInfo window = windows.get(i); in findWindowByTitle()
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/frameworks/base/tests/FlickerTests/lib/src/com/android/server/wm/flicker/ |
D | WindowManagerTrace.java | 112 for (WindowStateProto windowState : windowToken.windows) { in isWindowVisible() 150 for (WindowStateProto windowState : token.windowToken.windows) { in getTopVisibleAppWindow() 220 for (WindowStateProto windowState : token.windowToken.windows) { in isAppWindowVisible()
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/frameworks/compile/libbcc/bcinfo/ |
D | Android.bp | 68 windows: { 114 windows: {
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/frameworks/minikin/ |
D | Android.bp | 6 windows: {
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/frameworks/native/services/inputflinger/ |
D | InputDispatcher.cpp | 1486 for (const TouchedWindow& touchedWindow : mTempTouchState.windows) { in findTouchedWindowTargetsLocked() 1518 for (const TouchedWindow& touchedWindow : mTempTouchState.windows) { in findTouchedWindowTargetsLocked() 1531 for (const TouchedWindow& touchedWindow : mTempTouchState.windows) { in findTouchedWindowTargetsLocked() 1574 for (const TouchedWindow& touchedWindow : mTempTouchState.windows) { in findTouchedWindowTargetsLocked() 1641 for (size_t i = 0; i < mTempTouchState.windows.size(); ) { in findTouchedWindowTargetsLocked() 1642 TouchedWindow& touchedWindow = mTempTouchState.windows[i]; in findTouchedWindowTargetsLocked() 1646 mTempTouchState.windows.erase(mTempTouchState.windows.begin() + i); in findTouchedWindowTargetsLocked() 3277 for (size_t i = 0; i < state.windows.size(); ) { in setInputWindows() 3278 TouchedWindow& touchedWindow = state.windows[i]; in setInputWindows() 3292 state.windows.erase(state.windows.begin() + i); in setInputWindows() [all …]
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/frameworks/compile/libbcc/bcinfo/BitReader_2_7/ |
D | Android.bp | 17 windows: {
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/frameworks/compile/libbcc/bcinfo/BitReader_3_0/ |
D | Android.bp | 16 windows: {
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/frameworks/opt/gamesdk/src/tuningfork/tools/validation/ |
D | gradlew.bat | 8 @rem Set local scope for the variables with windows NT shell 72 @rem End local scope for the variables with windows NT shell
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/frameworks/layoutlib/bridge/tests/res/testApp/MyApplication/ |
D | gradlew.bat | 8 @rem Set local scope for the variables with windows NT shell 78 @rem End local scope for the variables with windows NT shell
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/frameworks/base/tests/TouchLatency/ |
D | gradlew.bat | 8 @rem Set local scope for the variables with windows NT shell 78 @rem End local scope for the variables with windows NT shell
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/frameworks/opt/gamesdk/third_party/cube/ |
D | gradlew.bat | 8 @rem Set local scope for the variables with windows NT shell 78 @rem End local scope for the variables with windows NT shell
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/frameworks/opt/gamesdk/samples/tuningfork/tftestapp/ |
D | gradlew.bat | 8 @rem Set local scope for the variables with windows NT shell 72 @rem End local scope for the variables with windows NT shell
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/frameworks/opt/gamesdk/samples/bouncyball/ |
D | gradlew.bat | 8 @rem Set local scope for the variables with windows NT shell 78 @rem End local scope for the variables with windows NT shell
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/frameworks/opt/gamesdk/samples/unitypackaging/ |
D | gradlew.bat | 8 @rem Set local scope for the variables with windows NT shell 72 @rem End local scope for the variables with windows NT shell
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/frameworks/opt/gamesdk/samples/cube/ |
D | gradlew.bat | 8 @rem Set local scope for the variables with windows NT shell 78 @rem End local scope for the variables with windows NT shell
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/frameworks/opt/gamesdk/ |
D | gradlew.bat | 8 @rem Set local scope for the variables with windows NT shell 72 @rem End local scope for the variables with windows NT shell
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/ruby/ |
D | Rakefile | 65 task 'gem:windows' do 76 task 'gem:native' => [:genproto, 'gem:windows']
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/frameworks/base/libs/androidfw/ |
D | Android.bp | 24 windows: { 101 windows: {
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/frameworks/native/libs/nativebase/ |
D | Android.bp | 25 windows: {
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