Searched refs:_lod (Results 1 – 1 of 1) sorted by relevance
/hardware/interfaces/renderscript/1.0/default/ |
D | Context.cpp | 167 uint32_t _lod = lod; in allocation1DWrite() local 171 …Device::getHal().Allocation1DData(mContext, _allocation, _offset, _lod, _count, _dataPtr, _sizeByt… in allocation1DWrite() 180 uint32_t _lod = lod; in allocationElementWrite() local 184 …Device::getHal().AllocationElementData(mContext, _allocation, _x, _y, _z, _lod, _dataPtr, _sizeByt… in allocationElementWrite() 192 uint32_t _lod = lod; in allocation2DWrite() local 199 …Device::getHal().Allocation2DData(mContext, _allocation, _xoff, _yoff, _lod, _face, _w, _h, _dataP… in allocation2DWrite() 208 uint32_t _lod = lod; in allocation3DWrite() local 215 …Device::getHal().Allocation3DData(mContext, _allocation, _xoff, _yoff, _zoff, _lod, _w, _h, _d, _d… in allocation3DWrite() 236 uint32_t _lod = lod; in allocation1DRead() local 240 … Device::getHal().Allocation1DRead(mContext, _allocation, _xoff, _lod, _count, _data, _sizeBytes); in allocation1DRead() [all …]
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