Searched refs:aBuffer (Results 1 – 3 of 3) sorted by relevance
/hardware/libhardware/tests/hwc/ |
D | cnativewindow.c | 34 typedef struct ANativeWindowBuffer aBuffer; typedef 50 aBuffer base; 66 aBuffer *front; 67 aBuffer *spare; 83 static inline CNativeBuffer *from_abuffer(aBuffer *buf) { in from_abuffer() 97 static void put_front(struct CNativeBuffer *queue, aBuffer *_buf) { in put_front() 105 static void put_back(struct CNativeBuffer *queue, aBuffer *_buf) { in put_back() 131 static int cnw_dequeue_buffer1(aWindow *base, aBuffer **buf, int *ffd) { in cnw_dequeue_buffer1() 150 static int cnw_lock_buffer0(aWindow *base, aBuffer *buffer) { in cnw_lock_buffer0() 154 static void set_layer(hwc_layer_1_t *dl, aBuffer *buf, int ffd) { in set_layer() [all …]
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/hardware/google/av/media/sfplugin/ |
D | Codec2Buffer.cpp | 631 sp<ABuffer> aBuffer = converter.wrap(); in Allocate() local 632 if (aBuffer == nullptr) { in Allocate() 633 aBuffer = alloc(converter.backBufferSize()); in Allocate() 634 if (!converter.setBackBuffer(aBuffer)) { in Allocate() 645 aBuffer, in Allocate() 662 sp<ABuffer> aBuffer(alloc(width * height * 4)); in AllocateEmpty() local 665 aBuffer, in AllocateEmpty() 674 const sp<ABuffer> &aBuffer, in ConstGraphicBlockBuffer() argument 679 : Codec2Buffer(format, aBuffer), in ConstGraphicBlockBuffer() 746 sp<ABuffer> aBuffer = new ABuffer(base(), capacity()); in copy() local [all …]
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D | Codec2Buffer.h | 315 const sp<ABuffer> &aBuffer,
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