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Searched refs:engine_initialize (Results 1 – 12 of 12) sorted by relevance

/hardware/qcom/display/msm8909/gpu_tonemapper/
Dengine.h23 void* engine_initialize(bool isSecure);
DTonemapper.cpp75 tonemapper->engineContext = engine_initialize(isSecure); in build()
Dglengine.cpp52 void* engine_initialize(bool isSecure) in engine_initialize() function
/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/
Dengine.h23 void* engine_initialize(bool isSecure);
DTonemapper.cpp75 tonemapper->engineContext = engine_initialize(isSecure); in build()
Dglengine.cpp52 void* engine_initialize(bool isSecure) in engine_initialize() function
/hardware/qcom/sdm845/display/gpu_tonemapper/
Dengine.h23 void* engine_initialize(bool isSecure);
DTonemapper.cpp75 tonemapper->engineContext = engine_initialize(isSecure); in build()
Dglengine.cpp52 void* engine_initialize(bool isSecure) in engine_initialize() function
/hardware/qcom/display/msm8998/gpu_tonemapper/
Dengine.h23 void* engine_initialize(bool isSecure);
DTonemapper.cpp79 tonemapper->engineContext = engine_initialize(isSecure); in build()
Dglengine.cpp73 void* engine_initialize(bool isSecure) in engine_initialize() function