Searched refs:outPos (Results 1 – 5 of 5) sorted by relevance
/hardware/google/av/media/codecs/amr_nb_wb/ |
D | C2SoftAmrNbEnc.cpp | 238 size_t outPos = 0; in process() local 258 wView.data() + outPos, &frameType, in process() 260 if (numEncBytes < 0 || numEncBytes > ((int)outCapacity - (int)outPos)) { in process() 261 ALOGE("encodeFrame call failed, state [%d %zu %zu]", numEncBytes, outPos, outCapacity); in process() 268 wView.data()[outPos] = ((wView.data()[outPos] << 3) | 4) & 0x7c; in process() 269 outPos += numEncBytes; in process() 279 if (outPos != 0) { in process() 281 createLinearBuffer(std::move(outputBlock), 0, outPos)); in process()
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D | C2SoftAmrWbEnc.cpp | 321 size_t outPos = 0; in process() local 338 int numEncBytes = encodeInput((wView.data() + outPos), outCapacity - outPos); in process() 340 ALOGE("encodeFrame call failed, state [%d %zu %zu]", numEncBytes, outPos, outCapacity); in process() 345 outPos += numEncBytes; in process() 355 if (outPos != 0) { in process() 357 createLinearBuffer(std::move(outputBlock), 0, outPos)); in process()
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/hardware/qcom/display/msm8084/libhwcomposer/ |
D | hwc_utils.cpp | 487 Dim outPos(outRect.left, outRect.top, outRect.right - outRect.left, in getAspectRatioPosition() local 511 outPos.x = uint32_t((xRatio * width) + (float)xPos); in getAspectRatioPosition() 512 outPos.y = uint32_t((yRatio * height) + (float)yPos); in getAspectRatioPosition() 513 outPos.w = uint32_t(wRatio * width); in getAspectRatioPosition() 514 outPos.h = uint32_t(hRatio * height); in getAspectRatioPosition() 516 "y = %d w = %d h = %d", __FUNCTION__, outPos.x, outPos.y, in getAspectRatioPosition() 517 outPos.w, outPos.h); in getAspectRatioPosition() 527 xRatio = (float)(outPos.x - xPos)/width; in getAspectRatioPosition() 536 wRatio = (float)outPos.w/width; in getAspectRatioPosition() 540 outPos.x = uint32_t(xRatio * fbWidth); in getAspectRatioPosition() [all …]
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/hardware/qcom/display/msm8226/libhwcomposer/ |
D | hwc_utils.cpp | 474 Dim outPos(outRect.left, outRect.top, outRect.right - outRect.left, in getAspectRatioPosition() local 498 outPos.x = uint32_t((xRatio * width) + (float)xPos); in getAspectRatioPosition() 499 outPos.y = uint32_t((yRatio * height) + (float)yPos); in getAspectRatioPosition() 500 outPos.w = uint32_t(wRatio * width); in getAspectRatioPosition() 501 outPos.h = uint32_t(hRatio * height); in getAspectRatioPosition() 503 "y = %d w = %d h = %d", __FUNCTION__, outPos.x, outPos.y, in getAspectRatioPosition() 504 outPos.w, outPos.h); in getAspectRatioPosition() 514 xRatio = (float)(outPos.x - xPos)/width; in getAspectRatioPosition() 523 wRatio = (float)outPos.w/width; in getAspectRatioPosition() 527 outPos.x = uint32_t(xRatio * fbWidth); in getAspectRatioPosition() [all …]
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/hardware/qcom/display/msm8994/libhwcomposer/ |
D | hwc_utils.cpp | 635 Dim outPos(outRect.left, outRect.top, outRect.right - outRect.left, in getAspectRatioPosition() local 659 outPos.x = uint32_t((xRatio * width) + (float)xPos); in getAspectRatioPosition() 660 outPos.y = uint32_t((yRatio * height) + (float)yPos); in getAspectRatioPosition() 661 outPos.w = uint32_t(wRatio * width); in getAspectRatioPosition() 662 outPos.h = uint32_t(hRatio * height); in getAspectRatioPosition() 664 "y = %d w = %d h = %d", __FUNCTION__, outPos.x, outPos.y, in getAspectRatioPosition() 665 outPos.w, outPos.h); in getAspectRatioPosition() 675 xRatio = (float)(outPos.x - xPos)/width; in getAspectRatioPosition() 684 wRatio = (float)outPos.w/width; in getAspectRatioPosition() 688 outPos.x = uint32_t(xRatio * fbWidth); in getAspectRatioPosition() [all …]
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