Searched refs:calculate (Results 1 – 13 of 13) sorted by relevance
95 boolean requestRender = mTransitionAnimation.calculate(animTime); in render()99 requestRender |= mPrevAnimation.calculate(animTime); in render()109 requestRender |= mCurrentAnimation.calculate(animTime); in render()
271 more |= mAnimation.calculate(animTime); in render()621 return mVerticalPadding.calculate(animTime) | mHorizontalPadding.calculate(animTime); in advanceAnimation()
226 if (mTransition != null && mTransition.calculate(AnimationTime.get())) { in render()279 if (anim.calculate(AnimationTime.get())) { in renderChild()
81 boolean more = calculate(AnimationTime.get()); in draw()
116 public boolean calculate(long currentTimeMillis) { in calculate() method in StateTransitionAnimation117 boolean retval = super.calculate(currentTimeMillis); in calculate()
80 public boolean calculate(long currentTimeMillis) { in calculate() method in Animation
45 assertEquals(expectedDistance, distance.calculate()); in verifyTargetOperations()
84 table.calculate(); in findMatches()
64 public int calculate() { in calculate() method in LevenshteinDistance