Searched refs:drawFrame (Results 1 – 11 of 11) sorted by relevance
/packages/apps/Gallery2/src/com/android/gallery3d/ui/ |
D | AbstractSlotRenderer.java | 103 drawFrame(canvas, mFramePressed.getPaddings(), mFramePressedUp, 0, 0, width, height); in drawPressedUpFrame() 107 drawFrame(canvas, mFramePressed.getPaddings(), mFramePressed, 0, 0, width, height); in drawPressedFrame() 111 drawFrame(canvas, mFrameSelected.getPaddings(), mFrameSelected, 0, 0, width, height); in drawSelectedFrame() 114 protected static void drawFrame(GLCanvas canvas, Rect padding, Texture frame, in drawFrame() method in AbstractSlotRenderer
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/packages/apps/WallpaperPicker2/src/com/android/wallpaper/module/ |
D | NoBackupImageWallpaper.java | 291 drawFrame(false /* forceRedraw */); in onVisibilityChanged() 321 drawFrame(false /* forceRedraw */); in onOffsetsChanged() 338 drawFrame(false /* forceRedraw */); in onSurfaceChanged() 380 drawFrame(true /* forceRedraw */); in onSurfaceRedrawNeeded() 405 void drawFrame(boolean forceRedraw) { in drawFrame() method in NoBackupImageWallpaper.DrawableEngine 604 drawFrame(true /* forceRedraw */); in loadWallpaper()
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/packages/apps/Dialer/java/com/android/dialer/simulator/impl/ |
D | SimulatorRemoteVideo.java | 77 drawFrame(); in run() 88 private void drawFrame() { in drawFrame() method in SimulatorRemoteVideo.Renderer
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/packages/services/Car/evs/app/ |
D | RenderPixelCopy.h | 41 virtual bool drawFrame(const BufferDesc& tgtBuffer);
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D | RenderDirectView.h | 41 virtual bool drawFrame(const BufferDesc& tgtBuffer);
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D | RenderBase.h | 44 virtual bool drawFrame(const BufferDesc& tgtBuffer) = 0;
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D | RenderTopView.h | 45 virtual bool drawFrame(const BufferDesc& tgtBuffer);
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D | RenderDirectView.cpp | 74 bool RenderDirectView::drawFrame(const BufferDesc& tgtBuffer) { in drawFrame() function in RenderDirectView
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D | RenderPixelCopy.cpp | 62 bool RenderPixelCopy::drawFrame(const BufferDesc& tgtBuffer) { in drawFrame() function in RenderPixelCopy
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D | EvsStateControl.cpp | 189 if (!mCurrentRenderer->drawFrame(tgtBuffer)) { in updateLoop()
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D | RenderTopView.cpp | 176 bool RenderTopView::drawFrame(const BufferDesc& tgtBuffer) { in drawFrame() function in RenderTopView
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