Searched refs:initialX1 (Results 1 – 2 of 2) sorted by relevance
767 final float initialX1 = now > was ? Math.min(dotCenterX[was], selectedDotX) - dotRadius in PendingRetreatAnimator() local781 if (initialX1 != finalX1) { // rightward retreat in PendingRetreatAnimator()782 setFloatValues(initialX1, finalX1); in PendingRetreatAnimator()832 retreatingJoinX1 = initialX1; in PendingRetreatAnimator()